|
|
PalmPGN - Screenshots
These screenshots are from Release 2, (carried over from the PalmPGN
mockup that I built during program design). This is what PalmPGN
looks like, although not all of the menu functions are implemented
yet. Things are certain to change as coding proceeds, but the
finished product should be clearly recognizeable from these shots.
|
This is the main screen. From here, you can click on "from"
and "to" squares to move a piece, and use the scroll arrows on
the side to move through a game. The current move's PGN
displays at the bottom.
|
|
This is the main screen, a few moves into the game, complete
with PGN for the last move. This shot is live and for real,
from Alpha Release 2.
|
|
This menu provides access to various game functions, such as
setting up the initial position on the board, reverting to a
saved game after changes have been made, loading a game
database, choosing a particular game to load, or loading the
next or previous game in sequence from the current database.
|
|
This menu provides access to game editing functions. You are
able to undo/redo the last move, setup a particular board
position, enter game data (i.e. players' names, date of game,
etc.), and edit the solution for a problem position.
|
|
This menu provides access to various tools. You can display
the solution to a problem position, if available, add a text
or symbol annotation to the current move, list the games or
databases currently on your Palm, or beam the current game to
another Palm.
|
|
This is the setup screen. From here, you can setup any
(legal) board position, dragging and dropping pieces onto or
off of the board.
|
|
This menu provides access to the various setup options. You
can set game options (i.e. who can castle, if an en passant
capture can be applied, etc), clear the board (except for the
kings), or return the board to the initial position.
|
|
This is the database list. Databases contain collections of
games that are currently stored on your Palm. The list
scrolls, allowing for as many databases as you have room on
your Palm.
|
|
This menu provides access to the various database commands.
From here, you can create, rename, delete or beam databases.
|
|
This is the game list. It shows the games that are in the
currently selected database.
|
|
This menu provides access ot the various game commands. From
here, you can copy or move a game to this or another database,
delete a game, export a game to PGN in a Palm memo, email game
PGN (using Palm email), or beam a game to another Palm.
|
|
|